* Initial version
*
* $DESCRIPTION$
+ * Set up of basic exceptions and interrupts. These interrupts
+ * don't do much, except for halting the system.
+ * ivt_set_gate(interrupt nr, function, priority) can be used
+ * later to define more appropriate handling. See timer (timer.c)
+ * or serial or (uart.c) handling for non-trivial examples.
+ *
+ * The actual code is not much, but there are a lot of details
+ * to consider. Besides that, in case more control is desired over
+ * entering and exiting interrupts (what is pushed on the stack)
+ * A so-called naked function can be used. See below for more
+ * details.
*
+ *
* */
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
-#include <stm32.h>
-#include <mmap.h>
+
+#include <sys/robsys.h>
+#include <sys/mmap.h>
+
+#include <lib/stdio.h>
+#include <lib/string.h>
+#include <lib/regfunc.h>
/*
* These values are pushed on the stack just before
* gives me a little bit more control over the caller
*
* The following register are pushed to the stack
- * in reverse order
+ * in reverse order:
*
* */
struct interrupt_frame {
*
* interrupt vector 1-15: processor exceptions
* interrupt vector 16-92: irq0 - irq ..
+ *
+ * Vector table needs to be aligned in memory.
* */
uint32_t __attribute__((aligned(0x100))) ivt[92];
}
-/* Dummy interrupt */
+/* Dummy interrupt: comment out the comment to use a naked f
+ * function */
+
// __attribute__ ((interrupt))
void * dummy_isr(/* struct interrupt_frame * frame */) {
uint8_t nr = *SCB_VTOR_ST & 0xFF;
- uart_puts("EXCEPTION: ");
- uart_puts(exception_message(nr));
- uart_puts("\nSYSTEM HALTED\n");
+ cputs("EXCEPTION: ");
+ cputs(exception_message(nr));
+ cputs("\nSYSTEM HALTED\n");
for(;;);
}
/* Initialize interrupt vector */
void ivt_init() {
- /* clear entiry IVT, in SRAM location for SRAM + .data (in .bss section) */
+ /* clear entire IVT, in SRAM location for SRAM + .data (in .bss section) */
memset(&ivt, 0, (sizeof(uint32_t) * 92));
// stack top is loaded from the first entry table on boot/reset
ivt_set_gate(i, dummy_isr, 0);
}
-
- /* the vector table starts at 0x0. Since the address 0x0 point to
- * bootcode, it is on ROM or FLASH. The vector table can be
+ /* The vector table is intially at 0x0. The vector table can be
* relocated to other memory locations. We can do this by setting
* a register in the NVIC called the vector table offset register */
- //*SCB_VTOR = (volatile uint32_t) &ivt;
regw_u32(SCB_VTOR, (uint32_t) &ivt, 0, OWRITE);
}